Hello, I've made a single segment speedrun for Kerbal Space Program's (KSP) Career Mode v1.05. After reading the forum etiquette pages, I’m fairly certain a new thread is the proper way to present it, but please let me know if there’s a better approach!

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You can use aerobraking to capture in planet orbit, which will save up to 700m/s on Duna. It really, really, depends on your craft. Heatshield is a tonne or two, and it does not care much about size of your craft. On small craft it might weight more than its equal in fuel+engine.

By now, it was clear that there was no way home on the remaining fuel, so I was trying for any stable orbit, I figured RCS would be enough to raise the Apoapsis at the Periapsis to clear Duna’s thin atmosphere. Duna. Intercept. 300 days Elliptical < 48 Mm Low Orbit Expect maximal aerobraking: On (less Delta-V) Off (more Delta-V) Expect aerobraking for landing: Aerobraking Calculator for Kerbal Space Program (KSP) Expert Mode.

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The Kerbal Space Program subreddit. For all your gaming related, space exploration needs … And aerobraking into multiple passes to increase survivability. Just make sure to burn/brake hard enough to stay in duna sphere of influence (SoI) which requires roughly 300m/s delta-V from low PE. Example: Two burns, 300m/s to stay in SoI, then 350m/s to circularize. Help Aerobraking from Duna to Kerbin. Help. So I currently have a 31 ton spacecraft (4 Nuclear Engines, 1 Poodle) in a slightly oblong Duna orbit (Ap: 81km, Per:76km) going 870m/s. I am down to a little more than half of my fuel (746/1440) so I figure a regular transfer is not going to be efficient enough.

Aerobraking on Duna isn't worth it unless you're landing. The atmosphere is much too thin [wiki.kerbalspaceprogram.com] to aerobrake at any sensible altitude. If you orbit low enough for it to make a difference, you may smack into a mountain. Aerobraking on Kerbin, Eve, and …

Elliptical. < 48 Mm. Low Orbit. 60 km. Surface.

Aerobraking duna

Duna. Intercept. 300 days Elliptical < 48 Mm Low Orbit Expect maximal aerobraking: On (less Delta-V) Off (more Delta-V) Expect aerobraking for landing:

300 days Elliptical < 48 Mm Low Orbit.

For all your gaming related, space … Se hela listan på wiki.kerbalspaceprogram.com 1.4m members in the KerbalSpaceProgram community. The Kerbal Space Program subreddit. For all your gaming related, space exploration needs … And aerobraking into multiple passes to increase survivability. Just make sure to burn/brake hard enough to stay in duna sphere of influence (SoI) which requires roughly 300m/s delta-V from low PE. Example: Two burns, 300m/s to stay in SoI, then 350m/s to circularize. 1.4m members in the KerbalSpaceProgram community. The Kerbal Space Program subreddit.
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Aerobraking duna

Because aerobraking started before the original periapsis altitude, the orbit's periapsis shifted to lower altitudes. The spacraft soon passed its original 12.7 km periapsis and was still losing altitude. I would need the aerobraking when they got there. Upon their arrival, I burned to help ensure they would capture to orbit Duna. By now, it was clear that there was no way home on the remaining fuel, so I was trying for any stable orbit, I figured RCS would be enough to raise the Apoapsis at the Periapsis to clear Duna’s thin atmosphere.

Duna aerobrake?
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I'm your host, Jester. I've been an EVE Online player for about six years. One of my four mains is Ripard Teg, pictured at left. Sadly, I've succumbed to "bittervet" disease, but I'm wandering the New Eden landscape (and from time to time, the MMO landscape) in search of a cure.

In the next part I pla Safe Duna Aerobraking Altitude If you enter Duna's atmosphere at 2700 m/s aiming for a periapsis of 10 km, that will probably be low enough to keep you from zipping back off into space. It might also cause you to explode, though, as it's pushing it. 1.4m members in the KerbalSpaceProgram community. The Kerbal Space Program subreddit. For all your gaming related, space exploration needs … And aerobraking into multiple passes to increase survivability. Just make sure to burn/brake hard enough to stay in duna sphere of influence (SoI) which requires roughly 300m/s delta-V from low PE. Example: Two burns, 300m/s to stay in SoI, then 350m/s to circularize. Help Aerobraking from Duna to Kerbin.

Jan 22, 2015 Duna's thin atmosphere facilitates a real-world technique known as aerobraking, in which a ship, rather than expend vital fuel to slow down and 

This is done by fixing the current altitude and velocity, and varying the periapsis of the orbit. The periapsis resulting in the desired orbit is then calculated. hehe btw yesterday I got carried away and I have now almost completed the next patch of the Pluron-Khato system.Since I havent received any feedback about the names I will keep them as they are, but Im still looking to change them.New features will include:- barycenter mass fix- pluron and khato With proper aerobraking, a round trip from Kerbin to Duna's orbit and back requires roughly 1700 m/s of delta-v, less than a round trip to any other planet. Duna is often the easiest planet to achieve encounters because of a low orbital inclination. Duna Express was definitely braking! The flight computer recalculated the orbit second by second.

The Kerbal Space Program subreddit. For all your gaming related, space exploration needs … And aerobraking into multiple passes to increase survivability. Just make sure to burn/brake hard enough to stay in duna sphere of influence (SoI) which requires roughly 300m/s delta-V from low PE. Example: Two burns, 300m/s to stay in SoI, then 350m/s to circularize. Help Aerobraking from Duna to Kerbin. Help. So I currently have a 31 ton spacecraft (4 Nuclear Engines, 1 Poodle) in a slightly oblong Duna orbit (Ap: 81km, Per:76km) going 870m/s. I am down to a little more than half of my fuel (746/1440) so I figure a regular transfer is not going to be efficient enough.